Category

House Flipper

Buying a house is an event I’ve yet to have the pleasure of experiencing first hand. Sure, I could make a number of millionaire comments and jokes but that would take away from my...

Lock’s Quest

Let’s start with the good news. There’s a lot to love about this re-release of 2008’s Nintendo DS real-time strategy title from US-based developers 5th Cell. For the most part, it’s a lovely hybrid...

Virgo Versus the Zodiac

Indie RPGs can often be a mixed bag, either due to budget constraints or poor attempts to emulate classic games. Virgo Versus The Zodiac certainly starts off more positive than its competition, with a...

Aven Colony

Well it’s finally here! Just last month I wrote up my preview of Aven Colony and I think it’s fair to say I had little less than unwavering praise for the city-building game. Now...

Black The Fall

Black The Fall is the latest entry in the atmospheric puzzle platformer genre, initially popularised by modern classics Limbo and Inside. While it doesn’t quite live up to the standards set by its obvious...

Regalia: Of Men and Monarchs

Regalia: of Men and Monarchs is a crowdfunded project. I say that at the start because I, and I think most of the industry, can't help but attach a certain stigma to these games....

Shadow Tactics: Blades of the Shogun

Shadow Tactics is a top down, tactical stealth game set in the Edo period of Japan. You are dropped into a map, taking charge of between 1 and 5 characters to clear a path...

Masquerada: Songs and Shadows

Feathered hats, dark secrets, pointy swords, painted masks, and sharp wit can best describe Masquerada: Songs and Shadows. A Venetian fantasy tactical RPG with more dialogue than pantaloons; and there are a lot of...

Trulon: The Shadow Engine

RPGs are extremely popular, and ones that use card style fighting in console and PC have been a big trend recently. I may be one of the few gamers who completely missed the boat...

The Game We All Have To Play

Described by its author as “more a poem than a game”, The Game We All Have To Play is meant to serve as a metaphor for life itself. Developer Zubko says in the game’s...